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elbolilloduro te amo. Eres mi ídolo. Modelos 20/10 y god.

ACH) my name is skyler white yo hitmarker and hitsound by bluejob01 -  PAYDAY 2 Mods | ModWorkshop

This is the same scenario where the game clap clap takes place

exactly, thats what i noticed

is it me or most of the textures are not inside the package??

Textures are not applied when I try to import this into Unreal Engine. Can you make a guide ?  Anyway, amazing work !

you make really good psx models!

Are these the same models used in "[Nightmare Files] Clap Clap"?

Si

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Why are the models not suitable for Unreal Engine? I'm still a beginner and I don't understand. When I import models into Unreal Engine, each object is separate and without textures.

you've got to seperate them in Blender. It's kind of a NEED-TO-KNOW when you're using assets that aren't specially made for your game or you didn't make them. I'll let you know if there is any other ways though!

Wood_15.jpg seems to be missing from the package

im new to tryna make games. would i have to make like the door open myself somehow, idk how this works like obviously its one object. idk i just dont know a lot

I don't understand what you mean

i figured how do things, i meant like when you download if u cant just work in the house and would need to edit in blender and stuff im new to everything and it so hard to make game

You can work directly at home but if you want it to be different or do other things you will have to edit it in blender.

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can you make a guide on how to import this into blender cause all the textures are pink and when i try to "find missing textures" all the foliage are transparent please help!!!

i love the scene and i want to use it on my future project huhuhuhu

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If someone have issue, you need to have a directory that contains the fbx and the "Textures" directory next to it. if the fbx remains in "Models", it won't work.

There's a few missing textures in the archive 

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There's also quite a few "edge bug" that must be manually fix inside blender, if not there's some weird collisions bug in Godot

Other than that, this asset is simply amazing.

this is amazing

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A bit confused on the collider setup. 

I just added a mesh collider to all the in game mesh objects, but curious as to how you set it up with the separate collider meshes?

Anyways keep it up, always enjoy your low poly assets.

dude this is just awesome

Holy crap. This whole thing is perfect for what I’m currently working on. I couldn’t have asked for a more perfect asset