DINER
A downloadable asset pack
Español-
Escenario de un establecimiento con interior.
Formato de los modelos:
.fbx
.dae
También incluye un archivo .unitypackage para Unity
Versión utilizada de unity:
Unity 2020.2.1f1
Licencia:
Los modelos de este paquete están bajo la licencia CC0, puede consultar más información sobre la licencia aquí .
Algunas texturas obtenidas :
https://ambientcg.com/list?sort=Popular
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Ingles-
Scene of an establishment with interior.
Model format:
.fbx
.dae
It also includes a .unitypackage file for Unity
Unity version used:
Unity 2020.2.1f1
License:
The models in this package are under the CC0 license, you can find more information about the license here.
Some textures obtained:
https://ambientcg.com/list?sort=Popular
Inspect it on Sketchfab
Skybox made with:https://didaduddel.itch.io/skytool
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"One or more textures bundled with this project have been created with images from Textures.com. These images may not be redistributed by default. Please visit www.textures.com for more information."
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (12 total ratings) |
Author | Elbolilloduro |
Tags | 3D, Atmospheric, Low-poly, ps1, PSX (PlayStation), Retro, Singleplayer, Unity, Unreal Engine |
Download
Click download now to get access to the following files:
Comments
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how do i add colliders to this? when i add a mesh collider it doesn't adjust properly to the shape of the object and is all messed
Hello, can I use your asset in commercial games, and if the game becomes famous, can I make products? Great asset, I loved it, congratulations.
Of course they are in the public domain
Have question are your models good only for unity or do you think for ue5 its also good? Great assets btw keep up
another banger best work on itch
go to modeling mode and go until you find something that says pivot and just drag it near the mesh also you will need to make collision by yourself i think
Looks fantastic, just wanted to know if I could make a commercial game with this, and maybe should my dev career gain some success, we could work together in the future as I have a horror series plan. Let me know.
Sure, it has a public domain license.
I've seen this on VRChat a few months ago, lol
Hola elbolilloduro, no sé si sabes, pero hace poco cree el videojuego de Ronald McDonalds, aprecio mucho lo que haces, no sé si es pedir mucho, pero quisiera que hagas otro asset de un restaurante así podré crear la secuela del juego, igualmente muchas gracias por la oportunidad 😁
Dejo mi juego aquí: https://rightardev.itch.io/ronald-mcdonald
Si lo había visto esta muy bueno, Ya tenia planeado hacer otro pero tengo que terminar 2 asset que subiré pronto no debería de tardarme mucho, estaría subiendo el restaurante como a mediados del mes que viene o antes
No hay problema, sigue creando más assets se te da bien, estaré esperando más cosas que publiques 😁👍
Saw this 3 times and was confused until artcle kindly explain it was the same asset
Gonna give the devs credit they took one diner and give them good use without some lazy drag and drop
how can i edit this in blender? also i use godot and plan on making a qick lil game to kick start my game dev journey(or continue it i guess). and how to i apply the textures? thank you!
Do you see the broken materials?
i import it into godot and its all grey
sent
Hey Elbolilloduro,
I'm a huge fan of your assets! I just created a game for the Brackeys Game Jam 2022.2. The theme was: You're Not Alone
If you want to check out my game:
Alone In The Diner
I saw the game just when a beauty came out
had lots of fun playing this. good job! does the music map to certain triggers to add layers or something? loved the audio
Question may I use these assets in my game I'm using unreal engine 4
I think so
Very nice looking diner! It has quite a logical layout I feel and I love the dense forest surrounding. I cant want to see it in some games :)
You're absolutely killing it with these, outstanding job!!
Great work as always
I really appreciate all these. Is the preferred way to support you by paying for these or another way?
just leaving a comment
inspires me to do more
:)